Here’s a look at what I’ve been doing in my free time. Working on my OCD the Tin Can Hitman which I’ve mentioned before. Slowly picking at him in my free time after work, and I’m hoping *crossed fingers*, that when he’s done I’ll be able to get him printed out with the 3D printer at work.
| Tin Can Hitman Update | March 1st, 2010 |
| Back with a vengeance! | January 14th, 2010 |
Hey, guess what? I’m still alive. Greatly enjoying my job with the Department of Defense here in New Brunswick. Unfortunatly I don’t have anything to show from that job yet, as everything has to get approved first. For now, here are some Zsketches that I’ve done, now that I am the proud owner of Zbrush. I LOVE it. You’ll be hearing more about it soon, but for now, have a look.
| Tin Can Hitman | June 22nd, 2009 |
Another project of mine for the summer. I came up with this guy while I was listening to the song Tin Can Hitman by Robotronica. A fun little tune. Not quite sure what I’m going to do with him yet, but I’m thinking maybe a short one page comic as a bit of a test before I delve deeper into the comic world.
| Haz Mat | June 22nd, 2009 |
This is the first summer project I started working on. I’ve decided to try and do more full images, using 3d modeling, sculpting and photoshop compositing like I did with the Atlus image I did. It’s a good way to practice my modeling, but at the same time gives a more complete look, and actually tells a story rather than just some shots of a character model. Granted it’s also a lot more work. I don’t want to say it’s harder than an actual painting, but there are certainly a lot more steps involved.
I think I’m going to try a different approach for some of them though. There was an article on CG Society about an artist on there, and how he completed a certain piece of his. He had a technique that caught me eye, and certainly seems like it would be a big time saver.
So yeah, this idea was inspired by an anime I watched recently, and so far the character design is pretty much done. I’m going to change a few things on it, like the gloves. I find the large gloves make it a little too stylized. Since the haz mat suit makes proportions already look out of wack, I think giving it smaller gloves will bring it back to reality a bit more. The image itself is going to be this guy inspecting a strange plant growing in the middle of a ruined skyscraper, and through the wall you will see the rest of the broken city. So a bit of a post apocalyptic shtick that we’ve all seen before, but hey, it’s new to me!
| Got a job! | June 22nd, 2009 |
Been a while since my last update, so I thought I’d kick this off with some good news. I was accepted into the internship with the Canadian Department of National Defense (making training videos, etc for the troops). A great starting position, and I look forward to starting in August.
Now that I don’t have to worry about that, I can still easily work on my own projects during my free time. Gotta keep that demo fresh! I’m still considering doing commissions as well. There are just a couple factors that I’m not too sure about before I actually start openly advertising about it.
Anywho, just thought I’d fill you in. Always interested in hearing from people and studios about my work, getting criticism and such. Feel free to drop me a line, and stay tuned for a look at my upcoming personal projects.
| New site theme! | June 2nd, 2009 |
Just finished putting up my new site theme. I wanted to make something a little cleaner, easier to browse, and that just looks better on today’s browsers. I hope you like it, and I hope it works well for you. I’m sure I’ll be fixing little things here and there, but for the most part it works, and works pretty good on most newer browsers. It certainly breaks in IE 6, but seems ok in Firefox 3, Chrome 2, and IE 8. So enjoy, have a look around at my work, and feel free to drop me a line if you’re looking for a digital artist!
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