Things are slowly wrapping up here at the Department of Defense internship and we are getting some of our content approved for public viewing. First up is the soldier model that I put half my life into for 6 months. I was in charge of him pretty near day one, from modeling, texturing, rigging the main soldier and nearly all of the pieces of gear for him. Second is the Leopard 2A4 model I made for the game engine VBS. It was kept on the lower poly end for the engine, but I added some high poly treads for demo purposes, as well as a complex rig for animation. More to come, including a brand new demo reel! Enjoy!
| Soldier model created for character animation. Was modeled, and rigged using 3DS Max, and textured using Photoshop. Note: I did not create the C7 Rifle seen in the video. | Tank model for VBS game engine. Created in 3DS Max. High poly treads added for demo purposes only. |










