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Haz Mat

This is the first summer project I started working on. I’ve decided to try and do more full images, using 3d modeling, sculpting and photoshop compositing like I did with the Atlus image I did. It’s a good way to practice my modeling, but at the same time gives a more complete look, and actually [...]

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Got a job!

Been a while since my last update, so I thought I’d kick this off with some good news. I was accepted into the internship with the Canadian Department of National Defense (making training videos, etc for the troops). A great starting position, and I look forward to starting in August. Now that I don’t have [...]

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New site theme!

Just finished putting up my new site theme. I wanted to make something a little cleaner, easier to browse, and that just looks better on today’s browsers. I hope you like it, and I hope it works well for you. I’m sure I’ll be fixing little things here and there, but for the most part [...]

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Dominance War Complete

Hey guys. The contest for Dominance War is finally over. Thankfully they gave us a week extension otherwise I wouldn’t have finished it due to personal reasons. But I was able to get it done, and I’m very happy with how it game out. You can still view the work in progress thread that shows [...]

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Creating Source Mod Characters

How to create source mod characters. Please note: This is not a tutorial. This is just a recount of my experiences making characters for use with the Source Engine and the Hammer Level Editor. You may learn of a few things to keep your eye out for when doing this yourself, but this is not [...]

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Negaton Level Walkthrough

This is a walkthrough of our semi-finished game mod level, including a moded gun, and custom characters. This is as far as we managed to get in the short amount of time we had for this experiment, but we are quite happy with the results. [media id=5 width=500 height=400] Please note that at this time [...]

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