Here’s a look at what I’ve been doing in my free time. Working on my OCD the Tin Can Hitman which I’ve mentioned before. Slowly picking at him in my free time after work, and I’m hoping *crossed fingers*, that when he’s done I’ll be able to get him printed out with the 3D printer at work.

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Another project of mine for the summer. I came up with this guy while I was listening to the song Tin Can Hitman by Robotronica. A fun little tune. Not quite sure what I’m going to do with him yet, but I’m thinking maybe a short one page comic as a bit of a test before I delve deeper into the comic world.
This is the first summer project I started working on. I’ve decided to try and do more full images, using 3d modeling, sculpting and photoshop compositing like I did with the Atlus image I did. It’s a good way to practice my modeling, but at the same time gives a more complete look, and actually tells a story rather than just some shots of a character model. Granted it’s also a lot more work. I don’t want to say it’s harder than an actual painting, but there are certainly a lot more steps involved.
I think I’m going to try a different approach for some of them though. There was an article on CG Society about an artist on there, and how he completed a certain piece of his. He had a technique that caught me eye, and certainly seems like it would be a big time saver.
So yeah, this idea was inspired by an anime I watched recently, and so far the character design is pretty much done. I’m going to change a few things on it, like the gloves. I find the large gloves make it a little too stylized. Since the haz mat suit makes proportions already look out of wack, I think giving it smaller gloves will bring it back to reality a bit more. The image itself is going to be this guy inspecting a strange plant growing in the middle of a ruined skyscraper, and through the wall you will see the rest of the broken city. So a bit of a post apocalyptic shtick that we’ve all seen before, but hey, it’s new to me!
Hey guys. The contest for Dominance War is finally over. Thankfully they gave us a week extension otherwise I wouldn’t have finished it due to personal reasons. But I was able to get it done, and I’m very happy with how it game out.
You can still view the work in progress thread that shows my entire process here. There is also a gallery at the bottom of this post which contains all the images in the thread, altough it is missing my commentary. Wish me luck in the judging!

Hey everyone, I know I haven’t posted in a little while. I’ve been very busy as of late. Lots of school projects and I’ve also been doing a couple of contests online which I’m VERY excited about. The first one was the Steampunk Legends contest on CGSociety. I’ll post some more about that later, but right now I’m taking part in Dominance War IV which is the big international game art competition. I learned about it last year and promised myself that I would participate this year, so here I am.
This year the competition consists of two 9 day mini challenges along with the larger character creation part. The first 9 day challenge was due yesterday and it was certainly a fun warmup.
You had to use a base mesh that was provided to make a General Portrait. Unfortunately I can’t post the actual images on my blog here, at least not yet. Contests like these like the work you do to stay just on their site, so I’ll post the links here. Please take a look and tell me what you think.
WIP Forum Posts (Posts with DWIV in the title) – http://forums.cgsociety.org/search.php?searchid=1490259
Final Submission for Mini Challenge 1 – http://www.gameartisans.org/contests/minis/finals_cgsociety_3d_1803.html
For more information on the competition itself please click the image at the top of this post. I’m very excited to take part in this competition and find it pushes my skills and is a great experience. I hope to take part in more competitions like this in the future, time permitting of course.
I’ve decided that I should move on from the concept paintings for now. I’ve already spent far too much time on them. This one, Fuyuko, I started even before Natsuko. Shows how slow I was, but am slowly getting faster while maintaining the same quality. At least that’s what I think.
The painting is unfinished, but I think it’s far enough along to convey the details of the character, and so I’m moving on to the the next phase, which is the technical drawings that will be used to model with. These will just be line work, with heavy importance on detail and anatomy. So if anyone wants to model for me that would be AWSOME!
Anywho. So as I mentioned this is Fuyuko (Winter Child) the sister of Natsuko. She is the more hard headed of the two, but is the better warrior, despite her tendancy to run head long into dangerous situation. She has the large broadsword, almost zanbatÅ, type of scissor blade. Very heavy, and capabile of cutting a man in half.
Tell me what you think of her in the comments
Constructive criticism is always welcome.
